Abyssal Escape Killers: All Five Movesets Explained
Learn how Abyssal Escape killers work, compare all five movesets, and understand phase changes, stamina, traps, and chase tactics before your next match.
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Who Are the Abyssal Escape Killers?
Abyssal Escape killers turn a survival round into a fight against traps, airborne attacks, and transformations. The five-character pre-release roster includes X, Furnace, No More Innocence, Fleetway Super Sonic, and 2017X. Learning how Abyssal Escape killers find survivors and change during a match helps you choose a character and recognize dangerous situations.
The movesets below cover the pre-release test build. Abyssal Escape’s public release is in alpha, with customizable survivors, red mist objectives, and an evolution system that strengthens killers as the match progresses.
| Killer | Core mechanics | Late-match mechanics |
|---|---|---|
| X | Invisibility, damaging rings, teleportation, and clones | Uses the same three-ability moveset |
| Furnace | Heat management, flight, enhanced slashes, and flamethrowers | Automatically regenerates heat up to half the meter |
| No More Innocence | TV travel, survivor doubles, and hallucinations | Transforms into a different moveset |
| Fleetway Super Sonic | Flight, a ranged laser, and a damaging grab | Gains a major speed increase |
| 2017X | Speed boosts, Spin Dash, and target marking | Transforms into Broken Face with new attacks |
Understand Phases Before Chasing
Abyssal Escape killers progress through three phases tied to the remaining match time. Phase one starts the round. Later phases bring buffs or, for certain characters, a transformation that replaces their abilities.
Survivors can dispel red mist to reduce the escape timer. That makes objectives central to the match: chasing someone while everyone else works on mist gives the surviving team room to advance its escape.
Watch objective areas as well as individual targets. Use your character’s tracking tools to decide whether to continue a chase or move toward other survivors.
Stamina also matters. In the test build, basic attacks—often called M1s—and abilities consume stamina, while running itself does not. Stamina regenerates during movement, but walking restores it faster than running. Ease off unnecessary attacks when your meter needs recovery.
X: Invisibility, Ring Traps, and Clone Pressure
Among Abyssal Escape killers, X is the free starter with a straightforward combination of tracking, ambush damage, and map travel. His abilities let you find targets, approach unseen, and return to previously placed rings.

| Ability | What it does | Test-build damage |
|---|---|---|
| Hide and Seek | Leaves a clone behind, turns X invisible, and reveals survivors | 30 on contact with a survivor |
| Ring Trap | Places a red ring that damages survivors and serves as a teleport destination | 50 when a survivor touches it |
| Peekaboo | Surrounds a targeted survivor with shadowy clones, including the real X | 30 if the survivor fails the encounter |
Use Rings for Travel as Well as Damage
Ring Trap has two separate jobs. Survivors take damage when they touch a ring, but X can also select a placed ring to teleport to it.
Place rings with your future movement in mind. Keep destinations near areas you expect to revisit, rather than placing every ring solely in hopes of catching someone. The rings are visibly large, so a survivor can steer around them.
Hide and Seek reveals survivors while concealing your approach. Use that information to choose a target before committing to contact. Leaving a clone behind also gives the ability a deception element beyond its damage.
Peekaboo creates a different kind of encounter. A survivor who does nothing or touches two false clones takes damage. Reaching the real X instead stuns him.
Expect that possibility when activating Peekaboo. Its outcome can interrupt your pursuit, so avoid treating it as a guaranteed finishing hit.
Facing X as a Survivor
Watch your route for red rings, especially while looking backward during a chase. During Peekaboo, reaching the real X is the action that stuns him; standing still allows the attack to resolve against you.
Furnace: Manage Heat Between Flight and Fire
Furnace approaches pursuit differently from the other Abyssal Escape killers. His heat meter powers mobility and strengthens Claw Slash, making resource management part of every chase.

He gains heat by hitting survivors or using Charge Heat. Charging holds him in place, and survivor stuns can interrupt it.
| Mechanic | Function | Practical tip |
|---|---|---|
| Charge Heat | Builds heat while Furnace remains stationary | Charge away from survivors positioned to stun you |
| Thruster flight | Spends heat to fly and reveals survivor locations | Use the reveal to choose your destination |
| Claw Slash | Performs a short dash and slash; sufficient heat extends the dash and adds burning damage | Preserve heat for an enhanced approach |
| Scorched Earth | Projects flamethrowers in front of Furnace and can damage multiple survivors | Aim toward grouped targets |
Balance Movement With an Attack Reserve
Flight provides both travel and tracking. Furnace also has a passive indicator for survivors’ general direction and location, while flight supplies a more reliable reveal.
Use those tracking tools before spending heat on a long approach. Burning through your meter to reach someone leaves less available for an enhanced Claw Slash.
When heat extends Claw Slash, pressing the ability again stops the dash. Use that control to end your approach near the target rather than carrying yourself beyond them.
Scorched Earth threatens everyone caught in front of Furnace. Aim it toward clustered survivors, especially when several players are occupied together.
Adjust During Phase Three
Phase three gives Furnace automatic heat regeneration up to 50% of his meter. That lets him rebuild part of the resource while moving instead of relying entirely on stationary charging or successful hits.
Keep watching the meter. Regeneration reaches half capacity; it does not remove the need to manage heat.
Against Furnace, spread out when the flamethrowers appear. If you have a stun ready while he uses Charge Heat, interrupt the charge to deny that stationary buildup.
No More Innocence: Deception Before Transformation
No More Innocence adds disguise and visual disruption to the Abyssal Escape killers roster. His early phases revolve around televisions, false survivors, and hallucinations. His presence also gives the map a gray, desaturated appearance.
| Form | Ability | Effect |
|---|---|---|
| Phases one and two | Screen Transportation | Travels through TVs and reveals players |
| Phases one and two | Deceit | Creates a survivor double that enables tracking and replacement teleportation |
| Phases one and two | Hallucination | Darkens nearby survivors’ vision and creates pursuing illusions |
| Phase three | Tormenting Dash | Grabs and slams a survivor for 30 damage |
| Phase three | Spring Trickery | Places a false spring that slows survivors |
| Phase three | Yokai Sight | Marks nearby survivors and enables teleportation to marked targets |
Plan Your TV Exit
Screen Transportation lets No More Innocence enter a television and move between screens. Exiting involves a crawling animation, followed by a small speed boost.
Choose your exit before leaving the TV network. Survivors can see the emergence animation, so use the tracking information to approach from a useful position rather than expecting an instant attack.
Deceit creates a double of a random survivor. When that double is near a survivor, it reveals them and allows No More Innocence to teleport into the double’s place.
Use Deceit to relocate toward a detected target. Pair the approach with Hallucination’s darkened vision and moving illusions to disrupt the survivor’s view.
Replace Ambushes With Direct Pursuit
Phase three removes the televisions and replaces the entire ability set.
Tormenting Dash supplies a direct grab-and-slam attack. Spring Trickery places slowing hazards at your cursor, while Yokai Sight marks nearby survivors for teleportation.
Place false springs along a survivor’s expected path during a chase. Use a marked target to close distance, then line up Tormenting Dash. Once the transformation happens, build your pursuit around these tools instead of returning to former TV routes.
As a survivor, watch for newly placed springs and recognize that the transformed killer’s teleportation now depends on marked targets.
Fleetway Super Sonic and 2017X: Flight Versus Relentless Pursuit
These Abyssal Escape killers both emphasize aggressive movement, but their kits ask for different decisions. Fleetway combines aerial travel with ranged pressure and grabs. 2017X begins with ground pursuit before transforming into a heavy attacker.
Fleetway Super Sonic
Fleetway has three main tools:
- Flight: Consumes stamina, reveals survivors, and allows a ground impact that damages and knocks back nearby targets.
- Laser: Deals damage over long distances and requires aim.
- Grab: Deals gradual damage and combines with flight to carry survivors away or slam them into walls.
Use flight’s reveal to locate a target before choosing your approach. Line up the laser when you have a clear shot, and use the grab-and-flight combination to separate a survivor from nearby help.
The grab’s damage develops over time. Carrying the target into a wall adds damage, giving the combination more purpose than simply holding someone.
Phase three increases Fleetway’s speed substantially. Keep checking your stamina as the pace rises; flight still draws from that resource.
When facing Fleetway, coordinate with teammates and pay attention when someone is grabbed. His ability to carry a target away makes isolation dangerous.
2017X and Broken Face
2017X changes both his basic attack and abilities when he transforms.
| Mechanic | Base 2017X | Broken Face |
|---|---|---|
| Basic attack | Standard attack; Top Speed permits attacks during the boost | Ranged ground slam dealing 35 damage |
| Movement ability | Top Speed and Spin Dash | Charged pounce through Savage Jump |
| Tracking and control | Top Speed reveals survivors; Obsession marks a target | Roar reveals and slows nearby survivors |
| Additional pressure | Obsession reduces stun duration and cooldowns while increasing speed near the marked target | Impatience speeds up ability execution; Vicious Grab repeatedly slams a survivor |
Top Speed requires filling a red meter by running. Once available, the boost reveals survivors and lets 2017X use basic attacks while moving at speed.
Mark your intended target with Obsession before pursuing them. Its benefits apply near that survivor, so follow the marked target when you want those bonuses.
Base 2017X has limited vertical mobility. Choose pursuit routes that suit his ground movement instead of expecting Spin Dash to solve every height difference.
Broken Face replaces that approach with Roar, Savage Jump, and Vicious Grab. Use Roar’s reveal and slowdown to locate nearby targets, then line up the charged pounce. Adjust your attack spacing for the transformed basic attack: it damages the area in front through a ground slam.
FAQ
How Many Abyssal Escape Killers Are in the Pre-Release Roster?
The pre-release roster contains five killers: X, Furnace, No More Innocence, Fleetway Super Sonic, and 2017X. Each has three active abilities in a given form.
Which Abyssal Escape Killers Transform?
No More Innocence and 2017X transform and receive replacement movesets. No More Innocence loses TV transportation, while 2017X becomes Broken Face with a new basic attack and abilities.
Is X Free to Play?
X is the free starter killer in the pre-release build. His kit includes Hide and Seek, Ring Trap, and Peekaboo.
Where Can You Play Abyssal Escape?
Play through the official Abyssal Escape Roblox page. The public release is in alpha and supports up to eight players per server.
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Abyssal Escape No More Innocence: Moveset and TipsMaster Abyssal Escape No More Innocence with a breakdown of both movesets, TV travel, clone tricks, Phase 3 abilities, and practical tips for survivors.Join the community
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